Tuesday, November 27, 2018

It is essential to market your island if you want to support the open sim community. Here is my page on opensim.com, I recommend if you are trying to bring in traffic you also create a page and register a travel beacon  opensim  For more marketing tips watch the short video below. 

Saturday, November 24, 2018

Simulation ideas

This simulation is a social training simulation inspired by my preteen who is autistic.


This next simulation example addresses safety, Christianity and social issues.




The example below is for scripting, story boarding, movie making or conversation starters.

This last simulation example is incomplete simulations of a cafeteria, healthy choices, game room, taking turns etc.





Sunday, November 4, 2018

ESC’s School of Graduate Studies Master of Arts in Learning and Emerging Technology (MALET) Program Immersive Virtual Learning Experience

ESC synchronous virtual-reality meeting on Oct. 13 2018, in three parts.

The goal of this seminar series was to discuss how the newest integration of 3-D, virtual-reality, gamification, augmented reality, and digital/performance arts might enhance communication, education, and business opportunities.


Part 1

Part 2

Part 3


The next seminar will be conducted on Nov 10, 2018.

Friday, November 2, 2018

Question Maze with Center Teleport


Question and teleport maze

This is the Question Maze with Christian Curriculum as an example and a teleport center. It was created in sketchup with opensource scripts added. It is easily adaptable for any curriculum.

Saturday, October 20, 2018

Sensor speak script in OSSL and uploading sound in Audacity

Below is a sensor speak script. It senses an avatar nearby and plays a sound. I am also including a play sound when touched script below this one. The video shows how to record a sound in Audacity and upload it into firestorm.


// Sensor speak script

default
{
    state_entry()
    {
        llSensorRemove();
        llSensorRepeat("",NULL_KEY,AGENT,5,PI/2,3.0);
    }

    sensor(integer num)
    {
      llSensorRemove(); 
      llPlaySound("welcomemvm",1.0);
      llSetTimerEvent(30); 
}
}
// end of script here

//Script for play sound on touch
default
{
        touch_start(integer total_number)
    {
        llSetObjectName(llDetectedName(0));
        llPlaySound ("phone_ringing",10.0);
    }
}
// end of script here

Tuesday, October 9, 2018

Newbie videos from my collection that may be useful for Opensimulation and Kitely

A simple trick I learned for selecting and moving objects. This is using OnLook viewer in dreamworldz

Here is a terraform example. Most viewers are similar in their command functions.


Saturday, October 6, 2018

OSSL scripting finding editing debugging intro for educators

This is a longer tutorial introducing OSSL scripting for educators........now don't PANIC! I am not going to attempt to teach you a scripting language. This little tutorial simply shows you how to find scripts already written, edit them, and debug them. It is only an example, however if you ever run into an issue, especially with items you find on Multiverse Masters, then please reach out.

Tuesday, September 25, 2018

Short Tutorials on re-purposing resources

Often educators do not collect resources because they do not know how to re-purpose them. Scripts can be intimidating and editing objects may seem complicated. In these tutorials I show you how to re-use the items you find in open sim.

Simple scripted Non-player Characters

Using signage and textures

 Hud Presenter

Wednesday, September 19, 2018

Virtual World Design: Best Practices by Salie Davis

Virtual World Design: Best Practices by Salie Davis


!!SDavisINP001
The associated hyper grid address is grid.kitely.com:8002:Multiverse MastersIf you are taking a group of students, do phase arrivals by 30 secs or so -- a simultaneous group arrival may crash some regions.


!!SDavisINP003
When collecting from other sims trust your source, check permissions and note cards, when in doubt message the sim owner. When sharing set the script permissions as well as the object permissions if you want the scripts to be able to be continued to be shared. If you don't then a copy can only be used once by the original collector.

!!SDavisINP004
There are so many free resources, building a building is only needed if you’re doing it for fun or a unique purpose. With a little time learning to build is very easy.


!!SDavisINP005
Tracker bots are useful on large sims if you want record of a specific area. Otherwise they aren't necessary. Inworld communications are useful, otherwise the participant will have to leave the scene and message you offline through the main website. You can get offline notifications from all of these scripts to your email. The two images on the right are from grid.kitely.com:8002:SUNY ESC GSC  This world may not be active but is preserved in a saved OAR.



!!SDavisINP007
When reusing objects, even when modifying them please leave in note-cards or create note-cards as glitches can erase and replace original creators unintentionally. In this slide the road itself signifies the sim barrier. Make sure the ground is smooth and water is waste level. If over the head make sure an avatar can walk on smooth ground and consider adding underwater features. If participants will fly, also keep that visual into account.



!!SDavisINP009
The Christmas scene is no longer live however you can save builds as OAR files to reuse and switch out or redesign. You can also build surrounds to segment different builds on one sim. Sky boxes are also commonly used. This is another more complex aspect of builds with its own set of challenges and considerations.



!!SDavisINP011
These builds are no longer active however many builds and build experiences have been recorded and are on YouTube. Search for SalieCMT for more info.



!!SDavisINP013
The moon-based theme is also no longer live. This Proof of concept was presented via distance at the CUNY Gaming conference in New York City by Salie Davis.
Be careful where you hypergrid, especially with students, because destination regions are not going to respect Kitely's maturity classification. If hyper gridding out of Kitely, you will need an avatar that has export-enabled components (you can get these in various places, including the Kitely Welcome Center). Otherwise a warning is issued and the jump is blocked.






!!SDavisINP0017
Outworldz are the experts on NPC scripting, even to the point that they are building a complete play with NPC characters moving and talking, where participants can actually participate and be immersed in the action!

 
!!SDavisINP019
A lot of builds on Multiverse Masters are experiments. The paceman game is coming along very well. Fun builds like this can be developed as educational rewards. I like filling my builds with surprises. Both these examples are currently saved as OARS and available by appointment.



!!SDavisINP021
These cloning tools are great. Be aware there are ethical implications if you use an actual avatars image/identity without their consent. Many of the clones I use came already programmed into the objects. Eventually I want to replace them all with my original clones.



!!SDavisINP023
From exercise rooms, to plants, trash cans, and snakes that consume, pictures that dance or switch, clones and avatars that dance, chairs that give prizes and swim machines, even a business or learning environment can be filled with fun extras. Why have a boring meeting when participants can be drinking a can of soda while listening, or eating ice cream?



!!SDavisINP025
I love Mazes and corridors for mini activities, soon I will explore scripted buildings. It is very easy to create mini lessons or study aids in small areas using simple scripts. Mazes or corridors are also very easy to build from scratch.



!!SDavisINP026
Keep in mind that quizzes, story boards or quiz boards, question scripts, tokens, collision objects, wearable objects, Game Huds... all of these can be used separately and simply, or together to create a complex scripted grid. The key is not to become overwhelmed.


!!SDavisINP027
Question scripts are an educators dream come true. Kroation Grid owners and other educators provided me with these. I try to always credit resources on every build. I like using the "Where Credit is Due" box.
 
!!SDavisINP029
Bringing in participants is more than just bringing your audience. Before going live, bring in lots of test avatars. Create extras if you have to. Record and promote even with these test avatars. Marketing companies use doubles all the time.  There is no shame in it.


!!SDavisINP030

The last slide is from the Moon Base Proof of concept. This was an incomplete gaming simulation. It is hard to complete a polished sim in one semester but I may return to it. All information in this presentation is current as of 9/20/2018 and the design, using opensource and purchased content was all compiled by Salie Davis.

[[quiet]]